Game developer of many hats. DSP wizard-in-training. Vocal synthesis mad scientist.
 Architecturally inspired by the St. Regis Grand Hotel in Rome, this elegant ballroom is intended to be the stage of an epic battle against a man known for his love of piano music and classy settings only called "The Orchestrator".

Orchestrator's Ballroom

Architecturally inspired by the St. Regis Grand Hotel in Rome, this elegant ballroom is intended to be the stage of an epic battle against a man known for his love of piano music and classy settings only called "The Orchestrator".

 Architecturally inspired by the St. Regis Grand Hotel in Rome, this elegant ballroom is intended to be the stage of an epic battle against a man known for his love of piano music and classy settings only called "The Orchestrator".

Architecturally inspired by the St. Regis Grand Hotel in Rome, this elegant ballroom is intended to be the stage of an epic battle against a man known for his love of piano music and classy settings only called "The Orchestrator".

 The Orchestrator is your master of ceremonies and the mastermind behind your troubles; here, on his home turf, you will face him down as he weaves magic from his beloved piano, which is inspired by a restored antique Chickering grand piano with uniq

The Orchestrator is your master of ceremonies and the mastermind behind your troubles; here, on his home turf, you will face him down as he weaves magic from his beloved piano, which is inspired by a restored antique Chickering grand piano with unique detail work.

 As evidenced by the piano left open, sheet music still spread across it, and even his tailcoat left hanging from its bench, you can be certain that the owner of this room has only stepped out briefly and will be returning very soon.

As evidenced by the piano left open, sheet music still spread across it, and even his tailcoat left hanging from its bench, you can be certain that the owner of this room has only stepped out briefly and will be returning very soon.

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 This environment was created modularly using Maya and set dressed, lit, and rendered using UE4. Textures were made using Photoshop.

This environment was created modularly using Maya and set dressed, lit, and rendered using UE4. Textures were made using Photoshop.

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